Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing Holmes e la Lega dei capelli rossi (Le avventure di Sherlock Holmes, #2) -. This 2-tohour adventure takes place in the world of Eberron. Date un’ occhiata anche alle altre mie avventure: La Tomba del Re e. » lokendil;» Le nostre Avventure;» D&D 5e – Eberron – “Il Numero 13” Tutto quello che c’è da sapere su Eberron!!! 1, 0, 8/7/, In: D&D 5e – Eberron .

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Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition. Custom combat sheets run monster tactics during combat, and battle maps for all possible encounters are included in a zip file. Discretion is vital, as there is rumored to be a link between the denizens of the Tower of Arcane Might and one of the elemental cults.

Strange voices visit people in their dreams.

Are you up to the task? Deep in the forests of Cormanthor, the Golden Paragon Trading Company has set up a logging camp to harvest the valuable trees of the Midwood.

D&D 5e – Eberron – “Il Numero 13”

A woodworker’s recent blunder into the forest might set off a diplomatic incident. Fifth Agebasato sul regolamento Saga Systemun regolamento narrativo basato sull’uso di carte eberrln di dadi per risolvere le azioni.

As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Who knows why avventurs are drawn together?

Dungeons & Dragons. Eberron. Ambientazione : Keith Baker :

A dark shadow creeps over the small village of Redcraft, leaving deep red trails of blood in its wake. In the City of Towers, the person holding all the answers is usually the one holding the dagger to your back. To clear their names, the characters must hunt the real killer through the mean streets of the City of Towers.


If you think about it, a cave is really a poor choice for a flying creature to make its lair. DM’s Guide Deluxe Edition, 4th ed.

Will their pleas for help be heard by the Creator of Chult? A call has gone out for help in some local matters, but getting there is no easy task. The adventure also includes new playable races like the wilden and the Chultan lizardfolk, class archetypes like the druid’s Circle of Reaping, backgrounds, feats, spells, magic items, and more than 20 new monsters designed specifically for this adventure, for a Chult campaign, and for Tomb of Annihilation. However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms.

Discovery by Cindy Moore.

Threats from outside Melvaunt and within push heroes to the brink as a terrified populace counts on the bravery of a few heroes to avert total disaster. What waits for you at the bottom?

In the process, something long forgotten will be discovered. It has been several weeks and he has not yet reported back. In the village of Elventree, near the oppressive city of Hillsfar, a recent string of strange occurrences has the locals on edge.

Fort Dalton along the River Lis was long ago destroyed. This conversion updates the adventure to Fifth Edition, and also changes it from a party adventure to a solo adventure.

Uscite Dnd e 4th ed Wizards of the Coast

Their new ambassador to Hillsfar is a specialist in good magic, so the PCs are recruited to assist her in acquiring good sources of power for her spells.

Cellar of Death by James Introcaso. Avventur one is immune as it has affected young and old, rich and poor, strong and weak. Part One of Under Emerald Claws. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. Vorgansharax rules Phlan, using the Cult of the Dragon to extend his noxious gaze. Drums in the Marsh by Sterling Hershey.


Ambientazioni di Dungeons & Dragons

Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. However, recent late-night howling and frightening shapes in the dark have discouraged the usual number of customers from boarding the Sokol Sea Palace. Were that not bad enough, humanoids have been seen skulking around its ruins at night, and an odd ruby glow can be seen from within.

Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. The Courting of Fire by Jobe Bittman. As Melvaunt rebuilds after the devastation wrought by the modron and orc attacks, the planar portal outside the city walls continues to worry everyone in the City of a Thousand Forges.

You have been hired by the Brotherhood of the Cloaks to journey into the heart of desolate Thar. Can Phlan be saved this time? It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss.

But those stories pale in comparison to avventurs new threat under Mulmaster, one brought to light by a strange and disturbing corpse recently found.

Adventurers are needed to discover what secrets lie beneath Phlan. Try to find the answers to these difficult questions and earn the respect of some powerful allies in the city of Hillsfar. Rumors abound that the travelling faire known as Doctor Jubal’s Carnival of Curiosities have somehow acquired an actual, live tarrasque that they are displaying as part of their travelling show.